Polnoye rukovodstvo po zarezervirovannym imenam dlya 3D-ob"yektov v modakh avtobusov, gruzovikov i mashin.
Shablony dlya tyagachey s opredelennymi gruzami.
truck_4x2_2: Tyagach 4x2 s nagruzkoy na 2 ositruck_4x2_3: Tyagach 4x2 s nagruzkoy na 3 ositruck_6x2_2: Tyagach 6x2 s nagruzkoy na 2 ositruck_6x2_3: Tyagach 6x2 s nagruzkoy na 3 ositruck_6x4_2: Tyagach 6x4 s nagruzkoy na 2 ositruck_6x4_3: Tyagach 6x4 s nagruzkoy na 3 osiVnimaniye: Shablony
4x4H,6X4,8x4i8x4_nodirectionalbyli dobavleny nachinaya s Core v300. Oni ne budut rabotat' v starykh versiyakh igry.
_emissive_: Tekstury, kotoryye svetyatsya v tselom (emissionnyy sheyder), naprimer, elektronnoye tablo._transparent_: Tekstury stekla ili s prozrachnost'yu, no bez otrazheniy.Prinimayut ot 001 do 010 (budet dobavleno bol'she v budushchem).
_skin001_: Detali, poluchayushchiye skin 001 (opredeleno v fayle skina .cti/.txt)._ref001_: Otrazheniya 001 (opredeleny v glavnom fayle)._mat001_: Materialy 001 (opredeleny v glavnom fayle)._glass001_: Stekla 001 s otrazheniyami (opredeleny v glavnom fayle)._anim001_on_ / _anim001_off_: Razlichnyye animirovannyye detali._click001_on_ / _click001_off_: Klikabel'naya oblast' (knopka) dlya aktivatsii sootvetstvuyushchey detali.Levo (Left) / Pravo (Right):
_wheel_fl_ (Front Left) / _wheel_fr_ (Front Right)_wheel_rl_ (Rear Left) / _wheel_rr_ (Rear Right)_wheel_rl2_, _wheel_rl3_... (Dopolnitel'nyye zadniye osi)_wheel_caliper_: Detal', kotoraya sleduyet za kolesom pri vrashchenii (rulevoye upravleniye) i vysote, no ne vrashchayetsya (ne katitsya). Ispol'zuyetsya dlya tormoznykh supportov._wheel_suspension_: Detal', kotoraya sleduyet za kolesom tol'ko po vysote. Ne vrashchayetsya s rulyom i ne katitsya.Kak ispol'zovat': Dobavte imya kolesa bez slova "wheel".
_wheel_caliper_rl_ (Zadniy levyy support)._wheel_caliper_fr_ (Peredniy pravyy support)._mirror1_, _mirror2_, _mirror3_: Zerkala zadnego vida._reverse_camera_screen_: Ekran kamery zadnego vida._steering_wheel_: Rul'._speed_: Spidometr._rpm_: Takhometr._cockpit_panel_: Obshcheye osveshcheniye paneli._cockpit_blinkers_combined_: Povorotnik (obe storony vmeste)._cockpit_left_blinker_: Levyy povorotnik._cockpit_right_blinker_: Pravyy povorotnik._cockpit_battery_: Lampa akkumulyatora._cockpit_handbrake_: Ruchnoy tormoz._cockpit_low_beam_: Blizhniy svet._cockpit_high_beam_: Dal'niy svet._cockpit_stop_request_: Zapros ostanovki._cockpit_brake_: Stop-signal (indikator na paneli).Tekstury, kotoryye zagorayutsya na kuzove avtomobilya.
_tex_electric_: Obshcheye elektrichestvo._tex_external_lights_: Vneshniye ogni (gabarity)._tex_high_beam_: Dal'niy svet._tex_low_beam_: Blizhniy svet._tex_right_blinker_ / _tex_left_blinker_: Povorotniki._tex_reverse_: Svet zadnego khoda._tex_brake_ / _tex_brake2_: Stop-signal._tex_light_1_ do _tex_light_3_: Dopolnitel'nyye ogni._tex_stop_request_: Vneshniy indikator ostanovki._display_front_: Peredneye._display_back_: Zadnee._scroll_panel1_ do _scroll_panel3_: Bokovyye/vspomogatel'nyye paneli prokrutki._old_display_route_: Nomer marshruta._old_display_destination_: Punkt naznacheniya._plate_front1_, _plate_front2_: Peredniye nomera._plate_side_: Bokovoy nomer._plate_route_small_: Malen'kiy nomer marshruta._rdoor_1x1_: Pravaya dver' 1, stvorka 1._ldoor_1x1_: Levaya dver' 1, stvorka 1.Rezkya animatsiya (stil' Kuritiba).
_rdoor_1_ramp_on_ / _rdoor_1_ramp_off_: Rampa na pravoy dveri 1.rdoor na ldoor dlya levykh dverey._rdoorbutton1_on_: Knopka pravoy dveri 1._ldoorbutton1_on_: Knopka levoy dveri 1._btalldoors_on_: Knopka "Vse Dveri"._switch_left_doors_on_: Pereklyucheniye levykh/pravykh dverey._airconditioner_button1_, _airconditioner_button2_: Knopki AC._vent1_on_: Ventilyator/Klimat-kontrol'._driver_window_on_: Okno voditelya._passenger_windows_front_on_: Peredniye okna passazhirov._sunshade_on_: Solntsezashchitnaya shtora._key_stage1_ / _key_stage2_: Klyuch zazhiganiya._manualgear1_ do _manualgear6_: Ruchnyye peredachi._autogear_d_on_, _autogear_n_on_, _autogear_r_on_: Avtomaticheskiye peredachi (D, N, R)._parking_brake_on_: Stoyanochnyy tormoz._bthazardlight_on_: Avariynaya signalizatsiya._btretarder_on_: Retarder._btwipers1_on_ / _btwipers1fast_on_: Komandy dvornika 1 (Medlenno/Bystro)._wipers1_00_ do _wipers1_99_: Pokadrovaya animatsiya dvornika._windows_wet_: Mokroye steklo (trebuyet _transparent_)._windows_wetorclear1_: Oblast', ochishchayemaya dvornikom 1.Komandy dlya multipleksnykh elektricheskikh sistem.
_multiplex_: Korpus multipleksa i neaktivnyye knopki._multiplex_mlight1_ do _multiplex_mlight3_: Vnutrennie ogni._multiplex_mfan1_ do _multiplex_mfan3_: Ventilyatory._multiplex_mdestination_: Vklyuchit' tablo._multiplex_mwiper1_: Vklyuchit' dvornik.Kombinirovannyye komandy dlya opredeleniya potoka.
_pp_: Pedestrian Place (Mesto, kuda nastupayut)._teleport_: Teleport (yesli passazhir zastryal)._waitdoor_: Zhdat' otkrytiya dveri._le_: Levyy Vykhod.Suffiksy Napravleniya:
r1a1: Vkhod (a), Pered (1), Pravaya Dver' 1 (r1).r1b1: Vkhod (b), Zad (1?), Pravaya Dver' 1.r2z1: Vykhod (z), Pered->Zad, Pravaya Dver' 2._sit_: Sidya._stand_: Stoya._before_: Pered turniketom (besplatnaya zona)._nolight_: Ignoriruyet vnutrennie ogni (polezno, chtoby passazhiry ne svetilis' v temnote, yesli detal' propuskayet svet).Vrashcheniye:
_rot90_: Povernut napravo._rot-90_: Povernut nalevo._rot180_: Povernut nazad.Kombinirovannyy primer: _stand_rot-90_ (Stoya, povernut nalevo).