Complete guide to reserved names for 3D objects in bus, truck, and car mods.
Templates for truck tractors with specific loads.
truck_4x2_2: 4x2 tractor with 2-axle loadtruck_4x2_3: 4x2 tractor with 3-axle loadtruck_6x2_2: 6x2 tractor with 2-axle loadtruck_6x2_3: 6x2 tractor with 3-axle loadtruck_6x4_2: 6x4 tractor with 2-axle loadtruck_6x4_3: 6x4 tractor with 3-axle loadAttention: Templates
4x4H,6X4,8x4, and8x4_nodirectionalwere added in Core v300. They will not work in older versions of the game.
_emissive_: Textures that light up in general (emissive shader), like the electronic sign._transparent_: Textures of glass or with transparency, but without reflections.Accept from 001 to 010 (more will be added in the future).
_skin001_: Parts that receive skin 001 (defined in the skin .cti/.txt file)._ref001_: Reflections 001 (defined in the main file)._mat001_: Materials 001 (defined in the main file)._glass001_: Glass 001 with reflections (defined in the main file)._anim001_on_ / _anim001_off_: Miscellaneous animated parts._click001_on_ / _click001_off_: Clickable area (button) to activate the corresponding part.Left / Right:
_wheel_fl_ (Front Left) / _wheel_fr_ (Front Right)_wheel_rl_ (Rear Left) / _wheel_rr_ (Rear Right)_wheel_rl2_, _wheel_rl3_... (Additional rear axles)_wheel_caliper_: Part that follows the wheel in rotation (steering) and height, but does not spin (does not roll). Used for brake calipers._wheel_suspension_: Part that follows the wheel only in height. Does not rotate with the steering wheel nor roll.How to use: Add the wheel name without the word "wheel".
_wheel_caliper_rl_ (Rear left caliper)._wheel_caliper_fr_ (Front right caliper)._mirror1_, _mirror2_, _mirror3_: Rearview mirrors._reverse_camera_screen_: Reverse camera screen._steering_wheel_: Steering wheel._speed_: Speedometer._rpm_: Tachometer._cockpit_panel_: General dashboard lighting._cockpit_blinkers_combined_: Blinker (both sides together)._cockpit_left_blinker_: Left blinker._cockpit_right_blinker_: Right blinker._cockpit_battery_: Battery light._cockpit_handbrake_: Handbrake._cockpit_low_beam_: Low beam._cockpit_high_beam_: High beam._cockpit_stop_request_: Stop request._cockpit_brake_: Brake light (dashboard indicator).Textures that light up on the vehicle body.
_tex_electric_: General electric._tex_external_lights_: External lights (position)._tex_high_beam_: High beam._tex_low_beam_: Low beam._tex_right_blinker_ / _tex_left_blinker_: Blinkers._tex_reverse_: Reverse light._tex_brake_ / _tex_brake2_: Brake light._tex_light_1_ to _tex_light_3_: Auxiliary lights._tex_stop_request_: External stop indicator._display_front_: Front._display_back_: Rear._scroll_panel1_ to _scroll_panel3_: Side/auxiliary scroll panels._old_display_route_: Route number._old_display_destination_: Destination._plate_front1_, _plate_front2_: Front plates._plate_side_: Side plate._plate_route_small_: Small route plate._rdoor_1x1_: Right door 1, leaf 1._ldoor_1x1_: Left door 1, leaf 1.Abrupt animation (Curitiba style).
_rdoor_1_ramp_on_ / _rdoor_1_ramp_off_: Ramp on right door 1.rdoor to ldoor for left doors._rdoorbutton1_on_: Right door 1 button._ldoorbutton1_on_: Left door 1 button._btalldoors_on_: "All Doors" button._switch_left_doors_on_: Toggle left/right doors._airconditioner_button1_, _airconditioner_button2_: AC buttons._vent1_on_: Fan/Climate control._driver_window_on_: Driver window._passenger_windows_front_on_: Front passenger windows._sunshade_on_: Sunshade._key_stage1_ / _key_stage2_: Ignition key._manualgear1_ to _manualgear6_: Manual gears._autogear_d_on_, _autogear_n_on_, _autogear_r_on_: Automatic gears (D, N, R)._parking_brake_on_: Parking brake._bthazardlight_on_: Hazard lights._btretarder_on_: Retarder._btwipers1_on_ / _btwipers1fast_on_: Wiper 1 commands (Slow/Fast)._wipers1_00_ to _wipers1_99_: Frame-by-frame wiper animation._windows_wet_: Wet glass (requires _transparent_)._windows_wetorclear1_: Area cleared by wiper 1.Commands for multiplexed electrical systems.
_multiplex_: Multiplex body and inactive buttons._multiplex_mlight1_ to _multiplex_mlight3_: Internal lights._multiplex_mfan1_ to _multiplex_mfan3_: Fans._multiplex_mdestination_: Turn on sign._multiplex_mwiper1_: Turn on wiper.Combined commands to define flow.
_pp_: Pedestrian Place (Where they step)._teleport_: Teleport (if passenger gets stuck)._waitdoor_: Wait for door to open._le_: Left Exit.Direction Suffixes:
r1a1: Entry (a), Front (1), Right Door 1 (r1).r1b1: Entry (b), Back (1?), Right Door 1.r2z1: Exit (z), Front->Back, Right Door 2._sit_: Seated._stand_: Standing._before_: Before turnstile (free area)._nolight_: Ignores internal lights (useful so passengers don't glow in the dark if the part leaks light).Rotation:
_rot90_: Facing right._rot-90_: Facing left._rot180_: Facing back.Combined example: _stand_rot-90_ (Standing, facing left).