Naming Rules: Maps
Initial documentation on file and object naming for creating maps in Proton Bus Simulator.
Reference: Original Blog Article
Special Commands
Use these suffixes or prefixes in 3D object names to activate specific functionalities in the game engine.
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_gencol_
- Description: Parts with physical collider (ground, walls, sidewalks, etc.). The vehicle will collide with these objects.
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_emissive_
- Description: Parts with texture always lit, which do not react to ambient lighting (e.g., screens, signs, illuminated ads).
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_transparent_
- Description: Parts with transparent texture (glass, hollow grilles). Important for correct rendering order.
Note: More commands will be added over time. Please always check the official mod system documentation.