📚 Docs

Naming Rules: Maps

Initial documentation on file and object naming for creating maps in Proton Bus Simulator.

Reference: Original Blog Article

Special Commands

Use these suffixes or prefixes in 3D object names to activate specific functionalities in the game engine.

  • _gencol_

    • Description: Parts with physical collider (ground, walls, sidewalks, etc.). The vehicle will collide with these objects.
  • _emissive_

    • Description: Parts with texture always lit, which do not react to ambient lighting (e.g., screens, signs, illuminated ads).
  • _transparent_

    • Description: Parts with transparent texture (glass, hollow grilles). Important for correct rendering order.

Note: More commands will be added over time. Please always check the official mod system documentation.